Quiet as a Stone
Details: Video game
Developer: Richard Whitelock
Genre: Casual game
Publisher: Distant Lantern Studios Ltd
Platforms: Microsoft Windows, macOS
Description: Countryside Exploration and CreationDiscover and Create. A casual creators minimalistic slow game. Unique locations featuring bespoke and generative art. Satisfying interactions. Mine crystals, smash things and place items Create your own unique environmental vignette with discovered items. Discover and toy with rare magic stones. Day to night cycle with evolving weather. Photography mode. Relaxing ambient audioscape and music.Remake the World. Starting from your home backyard venture out from site to site collecting precious gems, discovering rare artefacts, stones & books of an imagined world. Use the items you find to create a miniature scene of your own. The rocks and earth are your canvas. Make a photographic record with your film camera and move onwards.All that is good must pass awayEmbrace impermanence. Do good with what limited resources are available to you. Pause to look around at a scene you find, play around briefly and let the ambience play in the background, or stay a while and indulge in crafting a miniature world.
Developer: Richard Whitelock
Genre: Casual game
Publisher: Distant Lantern Studios Ltd
Platforms: Microsoft Windows, macOS
Description: Countryside Exploration and CreationDiscover and Create. A casual creators minimalistic slow game. Unique locations featuring bespoke and generative art. Satisfying interactions. Mine crystals, smash things and place items Create your own unique environmental vignette with discovered items. Discover and toy with rare magic stones. Day to night cycle with evolving weather. Photography mode. Relaxing ambient audioscape and music.Remake the World. Starting from your home backyard venture out from site to site collecting precious gems, discovering rare artefacts, stones & books of an imagined world. Use the items you find to create a miniature scene of your own. The rocks and earth are your canvas. Make a photographic record with your film camera and move onwards.All that is good must pass awayEmbrace impermanence. Do good with what limited resources are available to you. Pause to look around at a scene you find, play around briefly and let the ambience play in the background, or stay a while and indulge in crafting a miniature world.