Popup Dungeon
Details: Video game
Initial Release Date: August 12, 2020
Developer: Triple.B.Titles
Publisher: Humble Bundle
Platforms: Linux, Microsoft Windows, Macintosh operating systems
Genres: Roguelike, Indie game, Strategy Video Game, Strategy game
Description: Key FeaturesInsane Customization: Create your favorite heroes, toss a sphere of annihilation at a politician, or turn your cat into a heavy-ordinance hairball launcher, the only limit is your imagination. Endless Content: Many games boast procedural content, but Popup Dungeon’s easy-to-use creation systems allow for inexhaustible handcrafted content. Multiplayer: Crawl alone or with friends through online or local multiplayer. Persistent Gains: Collect charms to power up your party and delve further than before. PremiseA strange being, referring to itself as “The Wizard,” has issued humanity a challenge in the form of this game. It is accompanied by a single letter which reads: To the able minds of Earth, What I am is not important; what I do is important. I challenge beings in contests that play to their greatest strength, and now I’ve come for you. Put down your wearisome weapons, cast off your boorish bodies, and draw humanity’s sharpest blade: creativity. Wield it against mine, if you dare. You will learn that the difference between fact and fiction is the power to decide which is which. This power I freely grant to you, so that you may pit the mightiest heroes, the most powerful legends, or anything else you can wring from that skull-stuffing you call a brain against me. I await you atop my tower. You may lose as often as you’ll tolerate. But worry not, I threaten no violence; however when I win – and I will win – your creativity shall be my trophy. Without it, humanity is surely doomed to a dim end. But no pressure… after all, it’s just a game. - The Wizard Additional Information Dungeon Master Mode: Try on The Wizard’s hat, and take control of the dungeon. Flexible Party Size: The dungeon can be challenged with 1 to 5 characters at a time. Sandbox Mode: Choose from a myriad of options to create unique dungeon crawling experiences. Additional Tile Sets: Go beyond the dungeon; explore Star Ships, Haunted Houses, Japanese Villages and Castles, Steampunk Airships, Post-Apocalyptic landscapes, and more... Accessible Game Play: Very easy to play, deviously hard to master. Designed to be played with a single finger. Interactable Props: From Treasure Chests to Vendi-Machines, discover props and secrets that will help shape the course of your crawl. Creation Systems: Not just a modding tool; Popup turns game design into a game. In addition to integrated systems that let you automatically turn your 2D pictures into 3D cutouts, clip and fade sound directly from your videos, and position your favorite pictures on ability cards, everything you create is balanced and incorporated by the AI behind the scenes. Current State of Development The game is in closed Pre-Alpha. The gameplay is working and all of the characters, enemies, equipment, and abilities have been made using the same tools that will be offered to players, though their interfaces are temporary. Our current goal is to develop the remaining elements of a dungeon run such as persistent gains and interactable props before tackling the creation UIs.
Initial Release Date: August 12, 2020
Developer: Triple.B.Titles
Publisher: Humble Bundle
Platforms: Linux, Microsoft Windows, Macintosh operating systems
Genres: Roguelike, Indie game, Strategy Video Game, Strategy game
Description: Key FeaturesInsane Customization: Create your favorite heroes, toss a sphere of annihilation at a politician, or turn your cat into a heavy-ordinance hairball launcher, the only limit is your imagination. Endless Content: Many games boast procedural content, but Popup Dungeon’s easy-to-use creation systems allow for inexhaustible handcrafted content. Multiplayer: Crawl alone or with friends through online or local multiplayer. Persistent Gains: Collect charms to power up your party and delve further than before. PremiseA strange being, referring to itself as “The Wizard,” has issued humanity a challenge in the form of this game. It is accompanied by a single letter which reads: To the able minds of Earth, What I am is not important; what I do is important. I challenge beings in contests that play to their greatest strength, and now I’ve come for you. Put down your wearisome weapons, cast off your boorish bodies, and draw humanity’s sharpest blade: creativity. Wield it against mine, if you dare. You will learn that the difference between fact and fiction is the power to decide which is which. This power I freely grant to you, so that you may pit the mightiest heroes, the most powerful legends, or anything else you can wring from that skull-stuffing you call a brain against me. I await you atop my tower. You may lose as often as you’ll tolerate. But worry not, I threaten no violence; however when I win – and I will win – your creativity shall be my trophy. Without it, humanity is surely doomed to a dim end. But no pressure… after all, it’s just a game. - The Wizard Additional Information Dungeon Master Mode: Try on The Wizard’s hat, and take control of the dungeon. Flexible Party Size: The dungeon can be challenged with 1 to 5 characters at a time. Sandbox Mode: Choose from a myriad of options to create unique dungeon crawling experiences. Additional Tile Sets: Go beyond the dungeon; explore Star Ships, Haunted Houses, Japanese Villages and Castles, Steampunk Airships, Post-Apocalyptic landscapes, and more... Accessible Game Play: Very easy to play, deviously hard to master. Designed to be played with a single finger. Interactable Props: From Treasure Chests to Vendi-Machines, discover props and secrets that will help shape the course of your crawl. Creation Systems: Not just a modding tool; Popup turns game design into a game. In addition to integrated systems that let you automatically turn your 2D pictures into 3D cutouts, clip and fade sound directly from your videos, and position your favorite pictures on ability cards, everything you create is balanced and incorporated by the AI behind the scenes. Current State of Development The game is in closed Pre-Alpha. The gameplay is working and all of the characters, enemies, equipment, and abilities have been made using the same tools that will be offered to players, though their interfaces are temporary. Our current goal is to develop the remaining elements of a dungeon run such as persistent gains and interactable props before tackling the creation UIs.