Plot: Lincity is a free and open-source software construction and management simulation game, which puts the player in control of managing a city's socio-economy, similar in concept to SimCity. The player can develop a city by buying appropriate buildings, services and infrastructure. Wikipedia
Plot: OpenCity is a free and open-source software 3D city-building game started in 2003 by France-based Vietnamese programmer Duong-Khang Nguyen. The game mechanics are similar to Simcity, while the game developers don't strive to make it a direct Simcity clone. Wikipedia
Plot: Lincity is a free and open-source software construction and management simulation game, which puts the player in control of managing a city's socio-economy, similar in concept to SimCity. The player can develop a city by buying appropriate buildings, services and infrastructure. Wikipedia
Plot: The Spirit Engine 2 is a two-dimensional, side-scrolling indie RPG drawn, programmed and written by Mark Pay with music by Josh Whelchel. The title is an improved spiritual sequel to The Spirit Engine, a freeware 2D RPG released in 2003. Wikipedia
Plot: Raid on Bungeling Bay was the first video game designed by Will Wright. It was published by Broderbund for the Commodore 64 in 1984. The Commodore 64 version was published in the UK by Ariolasoft. The game inspired Wright to develop SimCity in 1989. Wikipedia
Plot: Streets of SimCity is a 1997 racing and vehicular combat computer game published by Maxis. One of the game's main attractions was the ability to explore any city created in SimCity 2000 by car in a cinematic style. Wikipedia
Plot: SimIsle: Missions in the Rainforest is a construction and management simulation game published by Maxis in 1995. Though it was not developed by Maxis, they still referred to it as a software toy instead of a video game because it remained faithful to the philosophy of the company. Wikipedia
Plot: SimCity Societies is a city-building simulation video game developed by Tilted Mill Entertainment and published by Electronic Arts, and is part of the SimCity series. The gameplay is significantly different from previous SimCity titles, with a greater focus on social development. Wikipedia
Plot: SimCity is an open-ended city-building video game series originally designed by Will Wright. The first game in the series, SimCity, was published by Maxis in 1989. Wikipedia
Plot: SimCopter is a 1996 flight simulator video game, developed by Maxis. It puts the player into a 3D city. Like Streets of SimCity, SimCopter lets the user import SimCity 2000 maps into the game. It is also the first game to use the Sim language Simlish. Wikipedia
Plot: Unknown Horizons is a city-building game and real-time strategy game, inspired by the Anno series. It is released under the GNU General Public License and is therefore free and open source software. Much of the artwork is open content under e.g. CC BY-SA Creative Commons licenses. Wikipedia
Plot: SimCity Social is a defunct online social game for the Facebook social network where users create their own city and interact with cities of their Facebook friends. The game was developed by Playfish and published by Electronic Arts. Wikipedia