Jail Break
Details: Video game
Initial Release Date: 1986
Genre: Action game
Publisher: Konami
Platforms: Arcade game, Commodore 64, ZX Spectrum, Amstrad CPC, Xbox 360
Description: This fun little game was created for Mini Jam 60, hosted by ZahranW. The suggested theme was crime and the idea of a Prison Break game came to mind immediately. Then, the limitation of needing a pause feature was announced and I knew exactly what I wanted the game to be. Special Thanks To:- Adarsh S. - Prison artwork - Source: https://adarshs.itch.io/prison-game-asset-pack- Fliflifly - Animated Hearts - https://fliflifly.itch.io/hearts-and-health-bar- Hyohnoo - Keyboard interaction artwork - https://hyohnoo.itch.io/keyboard-controller-keys- Nectanebo - Gui artwork for "Start" and "Game Over" screens - https://nectanebo.itch.io/menu-buttons Let me know what you think because I am not very experienced in game development and this is the first project that I completely planned and implemented myself. Also, a web build should be on the way soon! :)
Initial Release Date: 1986
Genre: Action game
Publisher: Konami
Platforms: Arcade game, Commodore 64, ZX Spectrum, Amstrad CPC, Xbox 360
Description: This fun little game was created for Mini Jam 60, hosted by ZahranW. The suggested theme was crime and the idea of a Prison Break game came to mind immediately. Then, the limitation of needing a pause feature was announced and I knew exactly what I wanted the game to be. Special Thanks To:- Adarsh S. - Prison artwork - Source: https://adarshs.itch.io/prison-game-asset-pack- Fliflifly - Animated Hearts - https://fliflifly.itch.io/hearts-and-health-bar- Hyohnoo - Keyboard interaction artwork - https://hyohnoo.itch.io/keyboard-controller-keys- Nectanebo - Gui artwork for "Start" and "Game Over" screens - https://nectanebo.itch.io/menu-buttons Let me know what you think because I am not very experienced in game development and this is the first project that I completely planned and implemented myself. Also, a web build should be on the way soon! :)