Home is Where One Starts...
Details: Video game
Developer: David Wehle
Publisher: David Wehle
Platforms: Microsoft Windows, Linux, macOS
Genres: Indie game, Adventure
Description: “I remember when I was a little girl, waiting at the end of my driveway. I had already missed the school bus, but I stood there anyway… envying the birds.”Home is Where One Starts... is a short, first-person exploration game in the same vein as Dear Esther or Gone Home. It’s an experience where every object has been carefully placed to tell a poignant story—a story about childhood, hope, and the miracle of memory. You play as a little girl from a broken home somewhere in the American South. Exploring the lonely countryside reveals clues and vignettes which help the player answer the question of where home is—and how one can get there.Key features:A quiet, non-linear story told by the future self of a reflective narratorInspired by the rural countryside and stories like John Steinbeck’s East of Eden and Terrence Malick’s The Tree of LifeA 15-30 minute experience that can be completed in one sittingAn experience that focuses on atmosphere rather than action or puzzlesA rich, detailed environment that rewards players who explore with story insights and secret endingsOculus Rift DK2 support (currently in beta)
Developer: David Wehle
Publisher: David Wehle
Platforms: Microsoft Windows, Linux, macOS
Genres: Indie game, Adventure
Description: “I remember when I was a little girl, waiting at the end of my driveway. I had already missed the school bus, but I stood there anyway… envying the birds.”Home is Where One Starts... is a short, first-person exploration game in the same vein as Dear Esther or Gone Home. It’s an experience where every object has been carefully placed to tell a poignant story—a story about childhood, hope, and the miracle of memory. You play as a little girl from a broken home somewhere in the American South. Exploring the lonely countryside reveals clues and vignettes which help the player answer the question of where home is—and how one can get there.Key features:A quiet, non-linear story told by the future self of a reflective narratorInspired by the rural countryside and stories like John Steinbeck’s East of Eden and Terrence Malick’s The Tree of LifeA 15-30 minute experience that can be completed in one sittingAn experience that focuses on atmosphere rather than action or puzzlesA rich, detailed environment that rewards players who explore with story insights and secret endingsOculus Rift DK2 support (currently in beta)