Dungeon Scavenger
Details: Video game
Initial Release Date: August 21, 2019
Developer: Vidama Software LLC
Publisher: Vidama Software LLC
Platforms: Microsoft Windows, Xbox One
Genres: Turn-based strategy, Role-playing Video Game, Indie game, Casual game, Adventure, Strategy
Description: Turn Based Dungeon Crawler GameOld school treasure hunting in a randomized dungeon. Take your time to make critical decisions and explore the depths.Turn Based CombatEasy interface to decide your next action and avoid lengthy battles. Enjoy the visual effects without rushing to smash keys..Randomized DungeonEvery time you head to the depths is a new area to explore. Be careful of random events that can get you lost!No Wrong ChoicesDeath is not permanent. Just dust off and get revenge.Simple and Interwoven Class SystemSix classes, each with a defining set of skills and spells. Every choice you take could have different advantages.Resource-less Spell SystemNo mana to cast spells. The choice of melee vs spell is all about the encounter and build. All classes can cast and enhance themselves.Touch FriendlyThe interface was made with touch screens in mind.
Initial Release Date: August 21, 2019
Developer: Vidama Software LLC
Publisher: Vidama Software LLC
Platforms: Microsoft Windows, Xbox One
Genres: Turn-based strategy, Role-playing Video Game, Indie game, Casual game, Adventure, Strategy
Description: Turn Based Dungeon Crawler GameOld school treasure hunting in a randomized dungeon. Take your time to make critical decisions and explore the depths.Turn Based CombatEasy interface to decide your next action and avoid lengthy battles. Enjoy the visual effects without rushing to smash keys..Randomized DungeonEvery time you head to the depths is a new area to explore. Be careful of random events that can get you lost!No Wrong ChoicesDeath is not permanent. Just dust off and get revenge.Simple and Interwoven Class SystemSix classes, each with a defining set of skills and spells. Every choice you take could have different advantages.Resource-less Spell SystemNo mana to cast spells. The choice of melee vs spell is all about the encounter and build. All classes can cast and enhance themselves.Touch FriendlyThe interface was made with touch screens in mind.