Games like Deathsmiles II

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Deathsmiles II

Deathsmiles II

Details: Arcade game
Descr: Deathsmiles II: Makai no Merry Christmas is a horizontal side scrolling shoot 'em up arcade game by Japanese developer Cave, released in 2009. It is the third Cave shoot 'em up to be played using a horizontally-oriented monitor. Wikipedia
Initial Release Date: May 14, 2009
Arcade System: CAVE PC
Developer: CAVE
Series: Deathsmiles
Composers: Manabu Namiki, Motoi Sakuraba
Platform: Arcade game

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Deathsmiles
Plot: Deathsmiles is a horizontal side scrolling shoot 'em up arcade game by Japanese developer Cave, released in late 2007. It is notable for its aesthetic style, featuring heavy occult and gothic influences. It is the second Cave shoot 'em up to be played using a horizontally-oriented monitor. Wikipedia...

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Akai Katana
Plot: Akai Katana is a bullet hell shooter video game developed by Cave that was released on August 20, 2010 in arcades. A video game console port, Akai Katana Shin, was released on the Xbox 360 on May 26, 2011 in Japan. Rising Star Games released the game in North America and Europe on May 15, 2012. Wikipedia...

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Espgaluda II
Plot: Espgaluda II is a bullet hell shoot'em up originally released by Cave in the arcades in 2005 as a sequel to Espgaluda. An Xbox 360 release, titled Espgaluda II Black Label, was released in 2010 in Japan. Wikipedia

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Muchi Muchi Pork!
Plot: Muchi Muchi Pork! is a 2007 arcade bullet hell cute 'em up developed by CAVE, and published by AMI. It was also ported to the Xbox 360 as part of the Muchi Muchi Pork!/Pink Sweets compilation disc produced by CAVE in February of 2011. Wikipedia

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Pink Sweets: Ibara Sorekara
Plot: Pink Sweets: Ibara Sorekara is a 2006 manic shooter by Cave released for Japanese arcades. It was released for the Xbox 360 in 2011. Pink Sweets is the sequel to the 2005 game Ibara. Wikipedia

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Guwange
Plot: Guwange is a vertical scrolling shooter developed by Cave and published by Atlus in 1999. Wikipedia

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Mushihimesama Futari
Plot: Mushihimesama Futari, a bullet hell shooter by Cave, was released in arcades on October 27, 2006 and as a sequel to Mushihimesama. Mushihimesama Futari was released on the Xbox 360 in Japan on November 26, 2009. In April 2012, Cave released a port of the game on the iOS platforms, titled Bug Princess...

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DoDonPachi Resurrection
Plot: DoDonPachi Resurrection, known in Japan as DoDonPachi DaiFukkatsu, is the fifth arcade game in Cave's DonPachi series. The game was unveiled at AOU2008 Amusement EXPO. Wikipedia

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DoDonPachi SaiDaiOuJou
Plot: DoDonPachi SaiDaiOuJou is a vertical scrolling shoot 'em up arcade game released by Cave in 2012. It's the sixth chapter in CAVE's DonPachi series. A Japanese region-free release was released on May 30, 2013. An updated version was released for the exA-Arcadia arcade platform in 2020. Wikipedia


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Mushihimesama
Plot: Mushihimesama is a manic shooter developed by Cave, originally distributed by AMI in 2004 and later redistributed to arcades in 2011 as the significantly changed version 1.5. It was ported to the PlayStation 2 in 2005 and iOS in 2011. An Xbox 360 port was released in May 2012. Wikipedia

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Ibara
Plot: Ibara is a 2005 vertical scrolling shooter video game developed by Japanese developer Cave and published by Taito. It was ported to the PlayStation 2 in 2006. Wikipedia

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Ketsui: Kizuna Jigoku Tachi
Plot: Ketsui: Kizuna Jigoku Tachi is a vertical shoot 'em up arcade game by Cave. It was released in Japanese arcades in 2003. A Nintendo DS boss rush version was released on October 23, 2008 in Japan. It included a Superplay DVD featuring a world record scoring run by a top ranked player. Wikipedia

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Instant Brain
Plot: Instant Brain is a Japanese visual novel developed and released by Cave on November 11, 2011. The gameplay in Instant Brain follows a plot-line which offers pre-determined scenarios with courses of interaction. Wikipedia

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Dangun Feveron
Plot: Dangun Feveron is a 1998 vertical-scrolling shooter arcade game developed by Cave and published by Nihon System in Japan. Players control a fighter craft and must destroy waves of enemies throughout a series of scrolling stages that increase in difficulty. Wikipedia