Games like David's Midnight Magic

Find more than 13 similar video games like David's Midnight Magic

David's Midnight Magic

David's Midnight Magic

Details: Video game
Descr: David's Midnight Magic is an Apple II pinball simulation written by David Snider and released by Broderbund in 1982. The game was published in Europe by Ariolasoft. It was ported to the Atari 8-bit family and Commodore 64 and in 1987 Atari Corporation published it in cartridge form for the then-new Atari XEGS. Wikipedia
Initial Release Date: 1982
Designer: David Snider
Genre: Action game
Developers: David Snider, Brøderbund Software
Platforms: Commodore 64, Atari 2600, Apple II, PC-9800 series, Atari 8-bit family
Publishers: Ariolasoft, Brøderbund Software, Atari, SystemSoft Alpha, Atari Corporation

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Raster Blaster
Plot: Bill Budge's Raster Blaster is a pioneering home computer pinball simulation written by Bill Budge for the Apple II and published in 1981 by Budge's company, BudgeCo. It was ported to the Atari 8-bit family. Raster Blaster resembles the Williams Firepower table from 1980. Wikipedia

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Night Mission Pinball
Plot: Night Mission Pinball is a pinball simulation video game published by Sublogic in 1982. It was developed by Bruce Artwick for the Apple II, then ported to the Atari 8-bit family, Commodore 64, and IBM PC. Wikipedia

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Midnight Magic
Plot: David's Midnight Magic is an Apple II pinball simulation written by David Snider and released by Broderbund in 1982. The game was published in Europe by Ariolasoft. It was ported to the Atari 8-bit family and Commodore 64 and in 1987 Atari Corporation published it in cartridge form for the then-new...

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Pinball Construction Set
Plot: Pinball Construction Set is a video game by Bill Budge written for the Apple II. It was originally published in 1982 through Budge's own company, BudgeCo, then was released by Electronic Arts in 1983 along with ports to the Atari 8-bit family and Commodore 64. Wikipedia

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Apple Panic
Plot: Apple Panic is a game for the Apple II programmed by Ben Serki and published by Broderbund Software in 1981. Apple Panic is an unauthorized version of the 1980 arcade game Space Panic, the first game with ladders and platforms. Wikipedia

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Hard Hat Mack
Plot: Hard Hat Mack is a platform game developed by Michael Abbot and Matthew Alexander for the Apple II which was published by Electronic Arts in 1983. Ports for the Atari 8-bit family and Commodore 64 were released simultaneously. Wikipedia

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The Mask of the Sun
Plot: The Mask of the Sun is a graphical interactive fiction game developed by Ultrasoft and published in North America by Broderbund and in Europe by Ariolasoft. It was published in 1982 for the Apple II and versions for the Atari 8-bit family and Commodore 64 were released in 1984. Wikipedia

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Drol
Plot: Drol is a video game published by Broderbund in 1983. It was originally written for the Apple II by Benny Aik Beng Ngo, and was ported to the Commodore 64 and Atari 8-bit family. It appeared for the SG-1000 in 1985 and Amiga in 1991. Wikipedia

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Space Quarks

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The Dallas Quest
Plot: The Dallas Quest is a graphic adventure game based on the popular soap opera Dallas created by David Jacobs. The game was programmed by James Garon for the TRS-80 Color Computer and published by Datasoft in 1984. It was ported to the Apple II, Atari 8-bit family, and Commodore 64. Wikipedia

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Mr. Robot and His Robot Factory
Plot: Mr. Robot and His Robot Factory is a platform game created for the Atari 8-bit family by Ron Rosen and published in 1983 by Datamost. The music was composed by Gary Gilbertson using Philip Price's Advanced Music Processor, while the title screen was drawn by Art Huff. Wikipedia

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Canyon Climber
Plot: Canyon Climber is a video game designed by Steve Bjork and James Garon for the TRS-80 Color Computer and published by Tandy Corporation in 1982. Ports to other home computers were published by Datasoft. Canyon Climber is a three-screen platform game with an American Southwest theme. Wikipedia

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Fort Apocalypse
Plot: Fort Apocalypse is video game for the Atari 8-bit family created by Steve Hales and published by Synapse Software in 1982. Joe Vierra ported it to the Commodore 64 the same year. Wikipedia