Boom Bits
Details: Video game
Developer: Naughty Children at Play
Publisher: Naughty Children at Play
Platform: Microsoft Windows
Genres: Indie game, Action game
Description: Boom Bits is a single-player, twin stick shooter, set in the distant future. Following a catastrophic accident on the moon, humans have been forced to leave the planet. In their haste, they left some of their things behind. You must follow your programming to protect their, precious, cargo and get to the launch site to rejoin the humans off world.Features:25 LevelsEngrossing Single-player ActionChallenging Game PlayRun-and-gun Play StyleGorgeous Level DesignController SupportOriginal MusicVersion 1.3In this version of Boom Bits, there are a number of changes that were made. Most of which are bug fixes and changes to the gameplay that people have asked for.Other differences in this version are additions of things that were left out in the initial release of the game because of time constraints.The list of changes are as follows.The target sight distance is locked when playing with a controllerPlayer now turns faster and behaves as expected when using a controllerAuto detection of controller connect/disconnectFixed a bug where if you quit to the title screen and tried to play again, the player would be locked outSimplified the mission board text to make it less wordyMissiles, now, destroy thingsThere is an indicator that flashes when you are loosing too many boxes and are reaching the limitThere is an, on screen, indicator to show you what level you're onFixed an issue where pausing the game would not always work as expectedAll power-ups, now, work as expectedThe high camera view, now, moves with the player as expectedSpecial weapons no longer collide with each other when launched when controller fire button is heldVersion 1.2In this version of Boom Bits, there are a few changes made based on some play testing.Made all weapons fire from the same fire button when using a controllerWeapon, no longer, auto switches when a weapon power-up is picked upQuitting the game while using a controller, now, works as expectedAdded version number to title screen
Developer: Naughty Children at Play
Publisher: Naughty Children at Play
Platform: Microsoft Windows
Genres: Indie game, Action game
Description: Boom Bits is a single-player, twin stick shooter, set in the distant future. Following a catastrophic accident on the moon, humans have been forced to leave the planet. In their haste, they left some of their things behind. You must follow your programming to protect their, precious, cargo and get to the launch site to rejoin the humans off world.Features:25 LevelsEngrossing Single-player ActionChallenging Game PlayRun-and-gun Play StyleGorgeous Level DesignController SupportOriginal MusicVersion 1.3In this version of Boom Bits, there are a number of changes that were made. Most of which are bug fixes and changes to the gameplay that people have asked for.Other differences in this version are additions of things that were left out in the initial release of the game because of time constraints.The list of changes are as follows.The target sight distance is locked when playing with a controllerPlayer now turns faster and behaves as expected when using a controllerAuto detection of controller connect/disconnectFixed a bug where if you quit to the title screen and tried to play again, the player would be locked outSimplified the mission board text to make it less wordyMissiles, now, destroy thingsThere is an indicator that flashes when you are loosing too many boxes and are reaching the limitThere is an, on screen, indicator to show you what level you're onFixed an issue where pausing the game would not always work as expectedAll power-ups, now, work as expectedThe high camera view, now, moves with the player as expectedSpecial weapons no longer collide with each other when launched when controller fire button is heldVersion 1.2In this version of Boom Bits, there are a few changes made based on some play testing.Made all weapons fire from the same fire button when using a controllerWeapon, no longer, auto switches when a weapon power-up is picked upQuitting the game while using a controller, now, works as expectedAdded version number to title screen